Walk in the first junior group autumn October. Card index of walks in the younger group for October. Fall observation

Card file of walks in the second junior group for the first half of September according to the Federal State Educational Standard.

Walking in kindergarten is an integral part of the educational process. This article presents walks for the second junior group in the first half of September. On a walk, the teacher continues the educational process, which develops the necessary knowledge, skills and abilities in children.
Walk 1.
Weather monitoring
Purpose: to learn to determine the time of year according to characteristic signs.
Progress of observation
Invite the children to see if there is a sun in the skyor clouds. Ask what the clouds did (closed the sun)note what kind of sky (gloomy), what weather (gloomy).Winds are blowing, violent winds, Clouds are moving, dark clouds.Draw the children's attention to the tops of the trees
(swaying), the wind is blowing, the trees are swaying. Read the poem "Autumn" to the children
By the trees colored foliage.
If the leaves on the trees turned yellow.
If birds flew to a distant land,
If the sky is gloomyif it's raining,
This time is called autumn.
Labor activity
Pouring sand for play.
Goals: Teach to maintain cleanliness and order in the area, encourage
provide assistance to adults; continue reinforce the knowledge that dry sand crumbles, andif you water it, it becomes wet and you canmake pies for dolls.
mobile game
"Take care of the item."
Purpose: to teach to act and navigate on a signal, inspace, develop dexterity.
Individual work
"Cross the Rope"
Movement development.
Remote material
Watering cans, cubes and molds for each child to play with
sand, doll, cars.
Walk 2
Bird watching while feeding
Goals: to instill a desire to take care of birds; continue to form knowledge about the habits of birds;develop a love for nature.
Progress of observation
Before the walk, leave food for the birds on the site.Lead the children to the bird feeder. See whatthe birds were the first to fly to the feeder (fast, nimble, bold). A little boy, in a gray Armenian coat, walks around the yard,picks up crumbs.
The teacher asks the children questions, offers to guess riddle.
How do birds collect grains? (Beak, they have it sharp; Birds peck and fly to a new place.)
How do birds cry? How do they jump?Chick-chirp to the grains - jump. Peck - do not be shy! Who is this? (Sparrow.)
Labor activity
Bird feeding. Goals:encourage self-fulfillment
elementary assignments (feeding the birds, cleaning the site); continue nurture a desire to care for animals.
mobile game
"Sparrows and a cat".
Goals: teach gently, jump off, bending your knees;run without hitting each other, dodge the driver;keep learningrun away quickly, find your place; be careful when taking a seat, do not push comrade.
Individual work.
"Jumping on two legs"
Purpose: to develop the ability to jump.
Remote material
pencils, scoops, typewriters.
Walk 3
Bus surveillance
Goals: Learn to distinguish vehicles in appearance; fix names of the main parts of the car; continue reinforce the skills of behavior in the bus.
Progress of observation
Read a poem about cars.
On the street of our car, car.
little cars, cars are big.
Trucks rush, cars snort,
Hurry, rush, as if alive.
Every car has a job and worries
Cars go to work in the morning.
Bus - passenger transport, it transportsof people. The driver sits in front, and passengers in the cabin. Passengers are waiting for the bus at the bus stop. When the bus pulls up, they get in and take their seats. While driving, you can not get up, run around the cabin, touch with your hands
door. You have to wait for the driver to open the door.
Labor activity
Sweeping the path leading to the site.
Purpose: to teach correctly, to use brooms.
mobile game
"Cars"
Goals: learn to follow the rules of the road;consolidate knowledge about buses.
Individual work
"Toss the ball"
Purpose: to develop the ability to catch the ball with two hands
Remote material
Steering wheels, scoops, molds, toys, chalk, cars.
Prog 4
Examining the flowerbed
Objectives: continue to teach to distinguish and name two floweringplants by color, size, pay attention to their coloring; reinforce love for nature.
Progress of observation
On a walk, bring the children to a flower bed where daisies grow,marigold. Introduce children to plants, talk about them.Marigolds are another name for tagetes, they are short and tall,different golden-orange hues. The flowers are small andlarge, dissected leaves, variegated, with a pungent odor.Grow quickly, bloom until frost.
Chamomile - highan elegant plant with small white flowers. bloomsvery long, until late autumn. Grows well in sunny plots.
Labor activity
Digging marigolds and transplanting them into boxes forfurther observations in the corner of nature.
Purpose: to foster a desire to participate in the care of plants.
mobile game
"Bird in the nest".
Goals: learn to walk and run, scattered, without bumping
Each other; teach quickly, act on the signal of the educator,
to help each other.
Individual work topic of the week
Remote material
Scoops, small toys, sports hoops, molds,shovels, flower boxes.
Walk 5
Cloud watching
Goals: to acquaint with various natural phenomena;show the diversity of the state of water in the environment environment; form a creative attitude to work.
Progress of observation
The clouds are happy
Dressed white coats
And into the unknown
How the horses galloped
On the carpet of heaven
Entertaining the kids
Invite the children to watch the clouds, tell what
Clouds are made up of water droplets. Offer each childchoose the cloud you like the most and track where it goes
floats, moves quickly or slowly. May every child
give your cloud a name.
Labor activity
Collection of fallen leaves and other debris on the site.
Purpose: to teach to keep order in the children's area garden.
mobile game
"From bump to bump."
Objectives: continue to teach to bounce on two legs;jump off high objects, land softly,bending the legs at the knees;improve jumping skills.
Individual work
"Jump the Rope"
Purpose: to develop physical qualities.
Remote material
Scoops, molds for the sandbox, cars, cubes for
games, chalk, gloves.
Walk 6
bird watching
Goals: continue birdwatching at the site;learn to distinguish the main parts of the body;develop and nurture a caring attitude towards birds.
Progress of observation
In autumn you can often see how telegraph wiresor bushes sitting and chirping sparrows. notechildren that the birds are going to the cold. Invite the childrenfeed the birds by giving them bread crumbs, andwatch the birds peck at the food.
- Sparrow, what are you waiting for?
You don't peck at bread crumbs.
- I noticed the crumbs a long time ago,
Yes, I'm afraid of an angry cat.
Together with the children, consider the appearance of birds. (Bodycovered with down, feathers, has wings; they flyjumping, pecking.)
Labor activity
Bird feeding .
Objectives: to encourage self-fulfillmentelementary assignments (feeding the birds, cleaning the site);nurture a desire to care for animals.
mobile game
"Get in the circle."
Goals: improve the ability to work with different items; develop the ability to throw objects in a certaindirection with two hands;develop an eye, coordination of movement, dexterity.
Individual work topic of the week
Remote material
Bird food, puppets dressed for the weather, emblem masks,pencil, scoops, typewriters.
Prog 7
Roadway surveillance
Goals: to acquaint with the carriageway of the road - the highway;give an idea of ​​the rules of the road.
Progress of observation
Go to the carriageway and observetraffic. Explain that the kindergarten is locatednext to the road. This is a highway. Read a poem about the road-highway.
By the highway, the brother teaches Glory:
“Look left, look right!
If there are no cars nearby,
Then go, don't slow down!
If the car is close
Stop like a radish in a field!”
Slava immediately became sad:
"How long is it to grow here?"
Ask what cars are moving on the highway? Let the childrenname familiar cars. Pay attention to whatthere are many cars and trucks moving along the highway, andno one interferes with each other. This is because the driversobey the rules of the road.
Labor activity
Raking dry leaves in a certain place. Purpose: to teach
use a rake correctly, fill buckets "up toa certain measure.
mobile game
"Running - catch-up."
Purpose: to teach to coordinate their actions with actions
comrades.
Individual work
"Roll the ball"
Purpose: to consolidate the acquired skills
Remote material
Steering wheels, emblem masks, scoops, molds, toys, chalk,
cars.
Walk 8
Supervision of the work of the janitor
Objectives: to continue to nurture respect for workadults; learn to help others.
Progress of observation
Draw the attention of children to the removedterritory. Tell them about the features of the jobjanitor, her need to people. Call at
children desire to keep clean.
Labor activity
Clearing areas from leaves, branches.
Objectives: to teach children to help adults; teach proper skillsbroom; to consolidate the ability to clean up inventory afterwork in the same place.
mobile game
"Find yourself a mate."
Purpose: to exercise in running, to develop endurance and dexterity.
Individual work
"Help a Friend"
Goal: to continue to instill mutual aid
Remote material
Shovels, scrapers, seals,pencils, flags, whisks.
Walk 9
Watching the autumn forest
Objectives: to expand the understanding of the forest;learn to admire the beauty of native nature in the fall.
Progress of observation
Read to children poems about the autumn forest to children.
Holiday in the autumn in the forest -
Light and fun.
Here are some decorations
Autumn is here.
Each leaf is golden
Little sun.
I'll put it in the basket
I'll put it on the bottom.
I take care of the leaves...
Autumn continues.
I've been at home for a long time
The holiday doesn't end.
On the way to the forest, stop the children in a place where the forestvisible from a distance and well visible. admirecolorful forest, draw children's attention to the beautylandscape. Clarify what color is typical for autumn trees.
Labor activity
Cleaning the area of ​​the forest where the children will play.
Purpose: to teach to keep cleanliness and order in the forest.
mobile game
"Birds in their nests". Goals:learn to walk and run in all directions, without bumping Each other; teach quickly, act on the signal of the educator,to help each other.
Individual work
"Hit the target"
Purpose: to continue to develop physical qualities.
Remote material
Baskets for cones, buckets for collecting garbage.
Walk No. 10
Fall observation
Purpose: to teach to identify the signs of autumn, to develop observation skills. Learn to enjoy the beauty of nature.
Progress of observation
Bring the children to a place where the grove is visible from afar and is clearly visible. Pay attention to the beauty of the grove in autumn. While walking through the grove, pay attention to the fallen leaves. Invite the children to run through the fallen leaves. Ask the children if all trees have the same leaves. Invite the children to collect leaves from different trees.
leaf fall, leaf fall,
The yellow leaves are flying.
Yellow maple, yellow beech,
Yellow circle in the sky.
Yellow yard, yellow house.
The whole earth is yellow all around.
yellowness, yellowness,
So autumn is not spring.
Compare the collected leaves in shape, color. Ask the children to choose the most beautiful leaves in their opinion, ask why they liked them.
Labor activity
Clearing from leaves, dry branches.
Goals: continue to teach children to help adults; teach proper skillsrake; to consolidate the ability to clean up inventory afterwork in the same place.
mobile game
"We are leaves"
Purpose: to teach children to listen carefully to the text and, in accordance with it, perform movements.
We are leaves, we are leaves Children stand in a circle, holding in
We are autumn leaves. leaves in hands.
We were sitting on branches, They scatter in different directions.
The wind blew - flew
We flew, we flew - They run, waving leaves.
All the leaves are so tired.
The breeze stopped blowing - They squat in a circle,
Everyone sat in a circle. leaves are held over the head.
The wind suddenly blew again They scatter in different directions.
And blew the leaves off the branches.
All the leaves have flown, throw the leaves up
And they sat quietly on the ground.
Individual work topic of the week
Remote material
Scoops, molds for the sandbox, cars, cubes for games, chalk.

Inessa Fedorova
Card file of walks “Autumn. September. 1 week "2 junior group

September Monday 1week #1

1. Watch for seasonal changes.

Early autumn. "Today the sun is warm - it's warm".

autumn nature: trees in the yard, flowers in the flower bed. "Aster from the flowerbed in September you pluck for joy".

Target: form ideas about changes

early in nature autumn; develop the ability to distinguish

and characterize the signs of early autumn; develop a love for nature.

2. Outdoor games. (cm « Card file p / games» V group)

"Mice and Cat"- general No. 1

Target

"Find your home"- With subgroup of children No. 2

Target

group.

3. Labor activity.

Location on (asters). Flowers decorate the yard of the kindergarten,

delight adults and children. Collection of seeds.

Target,

September Monday 1 week #1

Evening walk:

Target: develop a positive attitude towards work

adults; introduce the work of a janitor; create

conditions for realizing the importance of this species

activities.

What tools are needed for the work of a janitor autumn?

What job does a janitor do?

(Sweeps paths, collects garbage.)

What is the job of a janitor?

(To be clean on the territory of the kindergarten.)

2. P / s "Crawl through the hoop" № 47

. Target

cultivate courage.

1. Observations of the phenomena of inanimate nature.

Cloudy day. Invite the children to look at the sky.

What do you see in the sky? And where is the sun? the sun is not it is seen: clouds or clouds covered it. Consider

clouds: what are they, what do they look like? (White, fluffy, beautiful, like pieces of cotton

art word: "Clouds are white-winged horses,

Clouds that you rush without looking back. (S. Kozlov)

Target

changes, inanimate nature; develop skills

observe clouds, describe them.

2. Outdoor games. (cm « Card file p / games» V group)

"Mice and Cat"- general No. 1

Target: perform movements on a signal;

exercise in running in different directions.

"Find your home"- With subgroup of children No. 2

Target: educate the ability to navigate

in space, run one by one group.

3. Labor activity.

The focus of labor processes on care

about those around you. The shape and color of flowers in the flower garden

Location on (calendula). Flowers decorate the children's yard

garden, delight adults and children. Collection of seeds.

Target

caring for others; develop the ability to collect

flower seeds; teach to keep cleanliness and order

on the site of the kindergarten; cultivate aesthetic taste.

September Tuesday 1 week #2

Evening walk:

1. Observation of the work of the janitor.

Sweeping paths.

Talk about the importance of cleanliness.

Target: develop a positive attitude towards work

adults; teach children to sweep with the help of an adult

paths, use a brush or a broom correctly,

help each other; cultivate industriousness.

2. P / s "Crawl through the hoop" № 47

Target: teach children to climb over an obstacle,

crawl without hitting an obstacle;

improve skills in crawling on a limited

area, develop coordination of movements, dexterity,

cultivate courage.

September Wednesday 1week #3

1. Observations of inanimate nature. Rain.

Listen to the rain hitting the windows

watch the water run down

on the windows, what puddles on the roads.

nursery rhyme:

“Rain, rain, more fun!

Drip, drip, don't be sorry!

Just don't get us wet

Don't knock on the window in vain! (Russian folklore)

The rain is over. Puddles appeared, droplets shine

on the leaves. Dressing on walk according to the weather.

Target: expand ideas about the characteristic

features of nature early autumn; develop skills

children listen carefully to the new nursery rhyme, join

in a conversation on what has been read; to form skills

choose clothes according to the weather, dress yourself,

follow a certain sequence of dressing.

2. Outdoor games. (cm « Card file p / games» V group)

"Mice and Cat"- general No. 1

Target: perform movements on a signal;

exercise in running in different directions.

"Find your home"- With subgroup of children No. 2

Target: educate the ability to navigate

in space, run one by one group.

3. Labor activity.

Irrigation of plants with rainwater group.

Target

for indoor plants.

September Wednesday 1 week #3

Evening walk:

1. Observation of the sky and clouds.

Cloudy day.

What sky? (Blue, gray; clear, cloudy.)

What do you see in the sky? (Clouds.)

Mystery:

"White cotton wool, floating somewhere". (Clouds.)

(Russian folklore)

What happens to the weather when the clouds cover

Sun? (It's getting cloudy, cool.)

Dream with the children what they look like

clouds? What can they be compared to?

Target: contribute to the formation of a holistic

pictures of the world to expand the horizons of children;

develop the ability to notice changes in nature;

enrich vocabulary.

2. P / s "Crawl through the hoop" № 47

Target: teach children to climb over an obstacle,

crawl without hitting an obstacle;

improve skills in crawling on a limited

area, develop coordination of movements, dexterity,

cultivate courage.

1. Observation of the plant world. Birch.

Offer to consider a birch, touch its white

trunk, admire the beauty of yellow foliage. invert

note that the tree is tall, and to see

its top, you need to raise your head up.

Mystery:

"There are white pillars,

They have green hats

fluffy in summer,

yellowish in autumn». (Birch) (Russian folklore)

Target: form ideas about seasonal

changes in wildlife; acquaint with

characteristic features of birch, according to which it

can be distinguished from other trees.

2. Outdoor games. (cm « Card file p / games» V group)

"Mice and Cat"- general No. 1

Target: perform movements on a signal;

exercise in running in different directions.

"Find your home"- With subgroup of children No. 2

Target: educate the ability to navigate

in space, run one by one group.

3. Labor activity.

Together with the children, cut broken branches from trees.

Loosen the earth with a rake, pouring it to the roots

trees, explain why this is done.

Target: nurture the desire to participate in care

for plants; inculcate respect for nature.

September Thursday 1 week #4

Evening walk:

1. Playing with sand.

We play in the sandbox

Building a house out of sand... (S. Kashlev)

Dry sand crumbles.

From wet - you can sculpt.

When it rains, the sand is wet.

After wet sand, you need to wash your hands.

After dry sand, hands can be easily brushed off.

Remote material: molds, shovels, buckets.

Target: continue to introduce the properties of sand

2. P / s "Crawl through the hoop" № 47

Target: teach children to climb over an obstacle,

crawl without hitting an obstacle;

improve skills in crawling on a limited

area, develop coordination of movements, dexterity,

cultivate courage.

1. Observation of inanimate nature. Wind.

Watch the trees sway, the branches bend,

leaves fly from the trees. Ask the guys why

trees are restless.

art word:

"The wind is blowing in our face,

The tree swayed.

The wind is quieter, quieter

The tree is getting lower and lower. (N. Tsvetkova)

Target: develop the ability to observe the wind, determine

season according to characteristic features, emotionally

perceive the poem

participate in its discussion.

2. Outdoor games. (cm « Card file p / games» V group)

"Mice and Cat"- general No. 1

Target: perform movements on a signal;

exercise in running in different directions.

"Find your home"- With subgroup of children No. 2

Target: educate the ability to navigate

in space, run one by one group.

3. Labor activity.

Supervision of the work of the janitor.

Draw the attention of children, how he tries, deftly

acts like a broom, sweeping the paths so that you can

where to play. You can not break branches from trees and shrubs,

throw garbage on the ground, because the plot is necessary

Target: develop a positive attitude towards work

adults; teach children to observe the work of a janitor

and determine the need for his work, keep clean

and order in the kindergarten area.

September Friday 1 week #5

Evening walk:

1. Watching the wind.

Draw the children's attention to the tops of the trees

windy weather. Why are they swinging?

This strong wind shakes the trees, plucks leaves from them.

art word:

“Wind, breeze, breeze!

What are you scouring the world for?

Better sweep the streets

Or turn the windmills. (Y. Akim)

Target: develop the ability to observe the wind;

determine the time of year by characteristic features.

2. Motor activity:

Raising and lowering straight arms and hands

(image of branches swinging in the wind.)

Blowing off the collected leaves from the table.

Distribute turntables, sultans, ribbons to children.

Offer to run with them, watching how they

sway.

2. P / s "Crawl through the hoop" № 47

Target: teach children to climb over an obstacle,

crawl without hitting an obstacle;

improve skills in crawling on a limited

area, develop coordination of movements, dexterity,

cultivate courage.

Autumn

Card number 1

observation. Pay attention to the autumn flowers growing in the flower beds, find out which of the flowers are familiar to children.

P / Game "Wave a wreath."

The goal is to teach children how to dance.

The teacher tells that flowers (children) have grown in the clearing. A breeze blew, the flowers began to play pranks and scattered across the clearing. A girl comes and says: “Wave, wreath! Curl, wreath! children should form a circle. All together lead a round dance and sing any song. The game is repeated 2-3 times.

C/Role-playing game "Drivers"

Work. Collect plant seeds.

Card number 2 autumn

Observation of passers-by in autumn clothes. To develop the prerequisites for observation, interest in the relationship between natural phenomena and people's lives. People put on warmer clothes - jackets, hats, the number of items of clothing increases - gloves, scarves. Ask why we and passers-by dress like that. When considering the act in the speech of the names of garments, fix the names of the primary colors. Plan this observation again in rainy weather, draw attention to umbrellas, waterproof shoes, raised hoods. Review the children's clothing. In the group, conduct a did. "We will dress the doll for a walk" by picking up the items of clothing that were observed.

P / Game "Wave a wreath."

The goal is to teach children how to dance. A breeze blew, the flowers began to play pranks and scattered across the clearing. A girl comes and says: “Wave, wreath! Curl, wreath! children should form a circle. All together lead a round dance and sing any song. The game is repeated 2-3 times.

Work. Collect plant seeds. Put up a gazebo.

Card number 3 autumn

observation. Remind the children that autumn has come. The whole earth was covered with leaves, everything around is yellow. Therefore, autumn is called yellow, golden. Pay attention to the children as the leaves fall to the ground. Clarify that the leaves are light, so they fly slowly.

P / Game "Catch a flower"

The goal is to develop the ability to jump in place as high as possible.

Game progress - children try to catch a leaf hanging on a branch or flying through the air.

C/Role-playing game "Drivers"

Work. Collect a bouquet of leaves.

Card number 4 autumn

Observation of the phenomena of the first frosts. Develop sensory ways of understanding natural phenomena - the nature of the surface, the temperature of the ice. show frost on the grass, brick wall, fence grid. To evoke a feeling of surprise, admiration for the originality of natural phenomena. To form the premises of logical conclusions - to associate the freezing of water in puddles with cold weather. Allow to frolic, jump in small frozen puddles, listen to the crackling, rustling, ringing of flying ice.

C/Role-playing game "Journey on a ship"

P/Game

One evening in the garden

Turnip, beetroot, radish, onion

Decided to play hide and seek

But first we stood in a circle

(Children walk in a circle, holding hands, blindfolded in the center)

Calculated right away:

One two three four five.

(stop, twist the driver)

Hide better, hide deeper

Well, you go looking

(squat, the driver is looking)

Work. Collect beautiful leaves for crafts.

Card number 5 autumn

Watching autumn leaves. To develop in children the ability to observe leaf fall, to bring children to an independent conclusion - the leaves are falling because it has become cold. Activate verbs in speech - fall, fall, flew around. To evoke an aesthetic response to the beauty of autumn trees, to create a mood of affectionate sympathy for trees that are losing their leaves.

P / Game "Where have you been?"

Legs, legs, where have you been?

We went to the forest for mushrooms

(walk on the spot)

How did you guys work?

We collected mushrooms

(squat, pick mushrooms)

Did your eyes help?

We looked and looked

(Look from under the arm, turn left, right)

Work. Collection of natural materials for crafts.

Card number 6 autumn

Observation of the cloudy sky. Developed Elementary representations - clouds fly high, high, clouds are large, they can change shape, color. Encourage to notice the simplest relationships - the presence of wind and the movement of clouds. Cultivate interest in this natural phenomenon, develop imagination (they catch up with each other, as if they are playing, collided, changed shape, who they became similar to, etc.) Offer games with turntables, run around with turntables that were presented by older children.

C / Role-playing game "Confectionery"

P / Game "Tracks".

Work. Sweep sunlit areas

Card number 7 autumn

observation. Invite the children to look at the sky, note what it is (clear, blue, or gray, gloomy). Note that the sky is covered with gray, heavy clouds. Find the darkest clouds in the sky. Explain that such clouds are called clouds. What did the clouds do? (shut out the sun)

P / Game "Bubble"

The goal is to teach children to stand in a circle, to make it wider, then narrower, to teach them to coordinate their movements with the spoken words.

The course of the game - the children stand in a circle and with the words: “Inflate the bubble, inflate the big one, Stay like that, but don’t burst. FLUSH" increase it, break the circle on the last words and squat.

Work. Mark the areas lit by the sun

Card number 8 autumn

observation. Listen to how the leaves rustle in the wind, watch how clouds move in windy weather. Pay attention to the fact that the wind has become colder.

C/Role-playing game "Journey on a ship"

P / Game "Bees"

GOAL: Development of dexterity.

PROCESS OF THE GAME: Children depict bees, run around the room, waving their wings, "buzz"" An adult appears - "bear" - and says:

The bear is walking

Honey from the bees will carry away.

Bees, go home!

"Bees" fly to a certain corner of the room - "hive". "Bear", waddling, goes there too. "Bees" says:

This hive is our house.

Get away, bear, from us!

W-w-w-w!

"Bees" flap their wings, driving away the "bear", "fly away" from him, running around the room. "Bear" catches them.

Card number 9 autumn

Observation of flowering plants in the autumn flowerbed (list). To develop ideas about plants in children: flowers are not only very beautiful, they are alive, grow, enjoy the sun. Demonstrate to children the dependence of plant life on heat and light: if you take a flower into a group, it will live in warmth for a long, long time. To develop in children the ability to feel beauty and express their attitude with facial expressions, gestures, and words. immediately after observation, a bush of flowers is dug up for planting in a group.

P / Game "Fishing Rod"

Work. Collect marigold seeds.

Card number 10 autumn

Watching autumn leaves. Develop sensory perception and emotional response (admiration, joy) to a variety of colors, shapes and sizes of fallen leaves. Encourage to recognize and name leaves, mountain ash (like feathers), birches, find the trees from which they flew off. After observing, collect the leaves in bouquets - the largest, smallest, yellow leaves, red leaves

S/Role-playing game "Chefs"

Making "food" from wet sand and treating friends.

P / Game "Catch the mushroom"

Game progress:

Work. Collect and arrange natural material in boxes.

Card number 11 autumn

observation. Pay attention to people's clothes (raincoats, jackets, boots, umbrellas in their hands). Why are people dressed like that. Specify the name and purpose of clothing items.

P / Game "Catch the mushroom"

The goal is to exercise in loose running with dodging, to develop spatial orientation skills.

Game progress:

Between spruce soft paws, rain drip, drip, drip.

Where the knot has long dried up, gray moss, moss, moss.

Where a leaf stuck to a leaf, mushroom, mushroom, mushroom grew.

Educator: "Who found his friends?" Children: "It's me, me, me!"

Children "mushroom pickers" stand in pairs facing each other, holding hands, and catch "mushrooms" (enclose in their circle)

Work. Collect wind blown leaves

Card number 12 autumn

observation. Draw the children's attention to the janitor. Ask why the profession of a janitor is needed. The goal is to introduce children to working professions, to emphasize the importance of work for everyone.

C/Role-playing game "Wipers"

Play the verse:

The janitor gets up at dawn,

The porch cleans the yard.

Janitor picks up trash

And sweeps the paths.

P / Game "Fishing Rod"

The goal is to learn how to jump over the rope.

The course of the game - the leader in the center of the circle leads the rope, the children must jump over it, whoever did not have time - become the leader.

Work. Make a broom out of dry grass.

Card number 13 autumn

observation. Ask why the profession of a janitor is needed, what tools are used in his work. Show the janitor's tools, various operations and their appropriate sequence to achieve the goal.

P / Game "On a flat path"

The goal is to teach to walk in a column one at a time, to perform movements in accordance with the text.

Game progress:

On a flat path, on a flat path

Our legs are walking, one - two, one - two.

("spring" on two legs moving forward)

Oh stones, oh stones, boo fell into the pit.

(to squat)

One - two, one - two, got out of the pit

(rising)

C/Role-playing game "Drivers"

Work. Collect large debris

Card number 14 autumn

observation. Clarify the changes in inanimate nature occurring on earth. Pay attention to the protruding blades of grass that are left from the annual grass. The flowers have faded.

C/Role-playing game "Drivers"

P / Game "We are funny guys."

The goal is to teach children to walk and run loose in a limited area. Develop speed and agility.

Game progress;

We are funny guys

We love to run and play.

Well, try to catch up with us!

One, two, three - catch!

The trap catches the children.

Work. Collect flower seeds.

Card number 15 autumn

observation. Pay attention to the white coating that covered the entire surface of the earth and grass - this is frost. From the sun it melts, the soil becomes hard.

Game progress:

My cheerful ringing ball

Where did you run off to?

Red, yellow, blue,

Don't chase you!

Work. Remove dry grass with a rake.

Card number 16 autumn

observation. Learn to distinguish the characteristic features of the appearance of animals. Going out for a walk, you can meet pets passing by (cat, dog). Fix the names of body parts, pay attention that the coat has become thicker. Summer wool sheds, and the animal is covered with thicker and warmer hair.

C/Role-playing game "Drivers"

P / Game "Mice lead a round dance."

Work. Sweep the veranda.

Card number 17 autumn

observation. Ask to find common signs and differences between a cat and a dog. Find out if children are afraid of animals or not. Is it possible to get close to them, why? Why you shouldn't tease dogs.

P / Game "Cat and Mice".

The goal is to teach to imitate the sounds made by mice, to run easily, like mice.

The course of the game - choose a "cat", the rest of the children "mouse".

On a bench by the path

The cat lay down and dozes

("mice" run out of the house, run and squeak)

Coca opens his eyes

And the mice catch up with everyone:

"Meow! Meow!"

Work. Collect garbage

Card number 18 autumn

observation. Draw the attention of children to the ruffled crows, magpies, jumping sparrows. Tell that birds fly closer to people, hoping to find more food. Invite the children to feed the birds, watch the birds peck at food.

C/Role-playing game "Shop"

P / Game "Train"

Work. Feed the birds.

Card number 19 autumn

observation. Remember that there are wintering and migratory birds. Pay attention to the preparation of birds for departure. First of all, young birds fly away, and more hardy ones remain.

P / Game "Flight of birds"

The goal is to teach children to run loose without bumping into each other, to act on a signal.

The course of the game - the children of the "bird" gather on one in the gazebo.

At the signal "FLIGHT!" “The birds are flying all over the place. At the signal "STORM!" - fly into the gazebo.

Work. Feed the birds.

Card number 20 autumn

observation. Consider a car parked nearby. Determine the color, count the wheels. Ask why headlights are needed. Count how many doors. Recall what public transport children know.

C/Role-playing game "Drivers"

P / Game "Train"

the goal is to teach children to walk and run one after another in small groups. First holding hands, then not holding. Learn to start moving and stop on a signal.

Game progress. Children stand in a column, holding on to each other, and move on command.

Work. Clear tracks. Sweep the veranda.

Card number 21 autumn

observation. Watch how the first snowflakes are spinning, how the puddles are tightened by a very fragile ice crust. Pay attention to the fact that sometimes it rains with snow, and sometimes hail. Why does the first snow melt?

The teacher calls the children an object of wildlife. Children should depict the way this object moves. For example: at the word “bunny”, children begin to run (or jump) in place; at the word "crucian" - they imitate a swimming fish; at the word "sparrow" - depict the flight of a bird.

C/Role-playing game "Drivers"

Card number 22 autumn

Magpie observation. Develop a general understanding of

magpie, noticing her funny habits - jumps, funny throwing one leg forward, flutters noisily, shakes her long tail. To cultivate an affectionate, friendly attitude towards living beings, expressing it in the words "forty-white-sided".

C/Role-playing game "Shop"

P / Game "Mice lead a round dance."

The goal is to teach children to move in accordance with the text, change the direction of movement, navigate in space.

The course of the game - the leading “cat Vaska” is selected, the rest are “mice”. "Mice" do not obey, run, squeak, "cat" catches "mice".

Hush the mouse, don't make noise, don't wake the cat Vaska!

Here Vaska the cat wakes up, breaks your round dance!

Here Vaska the cat woke up, a round dance ran up!

Work. Clear the path of snow

Winter

Card #1

observation. Fluffy white snow. To develop in children general ideas about snow (cold, falls from the sky, from a cloud, many, many snowflakes fly, melt on the palm of your hand). Activate vocabulary - snow, snowflake, spin. Learn to admire the beauty of snowfall, snow-covered alleys.

White snow fluffy

Spinning in the air

And the earth is quiet

Fall down, go to bed.

Invite the children to fly and spin like snowflakes.

P / Game "Two Frosts"

Two cities are marked on opposite sides of the site. In the middle of the site are the Frost brothers: Frost Red Nose and Frost Blue Nose. Children begin to run from one "city" to another. Frost catches them. Anyone they manage to catch is considered frozen.

Work. Bird feeding. Hang up feeders, feed the birds daily

Card number 2 (winter)

observation. Clarify the names of birds that feed on the feeder and fly near the site; to teach children to distinguish birds by two or three characteristic features: sparrows are small, and crows are large.

P / Game "Flies, swims, runs."

The teacher calls the children an object of wildlife. Children should depict the way this object moves.

S.R. Game "Airplanes"

Card number 3 (winter)

Watching the freshly fallen snow. To develop in children the ability to notice the unusual in nature: freshly fallen snow, its whiteness, temperature. Arouse interest in snow as an unusual material - traces remain in the snow, you can draw on it. Show the children how the snow scatters with a wave of the hand, teach them to find traces of people and their own, traces of a dog, a bird, not necessarily all at once - you can wait until the next observation. Learn how to use snow seals. Learn to notice the beauty in the environment. After observation, children can be offered non-sharp sticks and seals for self-drawing in the snow.

S/R Game. "A toy shop".

P/Game. "Snow Targets"

Work. . Clean the feeders, fill the feed.

Card number 4 (winter)

observation. To form a desire to help birds in the winter. Watch how birds fly to the feeder if a person feeds them with grains and crumbs.

P / Game "Hares and the Wolf"

Hares lope, lope, lope,

To the green meadow.

Grass is pinched, eaten,

Listen carefully -

Is the wolf coming?

After the last words, the wolf runs after the hares, they run away to their homes. The captured wolf takes to itself.

Work. Clean benches from snow with shovels. Clean feeders, add food

Card number 5 (winter)

observation. Pay attention to the beauty of the winter landscape (it is white all around, the snow sparkles in the sun, the sky is blue). Note which sun (dim, bright, covered with clouds). Remember what it was like yesterday.

P / Game "My cheerful sonorous ball."

The goal is to teach children to jump on two legs, listen carefully to the text and run away only when the last words are spoken. Game progress:

My cheerful ringing ball

Where did you run off to?

Red, yellow, blue,

Don't chase you!

Work. Clean the feeders, fill the feed.

Card number 6 (winter)

observation. In windy weather, watch low and fast floating clouds, swaying tree branches. Pay attention to how the wind picks up from the ground and carries the snow to another place. Explain what a blizzard is.

P / Game "Snow Targets"

Make targets out of snow. Show the children how to make snowballs and throw them at targets.

S/R Game. "A toy shop".

Children with the help of molds make various toys from snow, distribute the roles of sellers of buyers.

Work. Clean feeders, add food

Card number 7 (winter)

observation. Admire calmly falling snowflakes, snowdrifts shining in the sun. Examine the snowflake on the coat sleeve. Ask why the snowflakes on your hand are melting. Introduces the properties of snow: light, cold, white. In warm weather or a thaw, snow is sticky, it can be molded from it, in cold weather it is impossible to mold loose snow.

S/R Game. "A toy shop".

Children with the help of molds make various toys from snow, distribute the roles of sellers of buyers.

P/Game. "At the bear in the forest":

At the bear in the forest

Mushrooms, I take berries.

And the bear sits

And growls at us.

Work. Clean the feeders, fill the feed. Collect snow with a shovel

Card number 8 (winter)

observation. Introduce children to the property of water turning into ice. To consolidate knowledge about the properties of ice (hard, brittle, smooth, slippery).


P / Game "Bubble"

Blow up, bubble

Blow up big

Stay like this

Don't crash.

Work. Clean the feeders, fill the feed. Clear the site of snow.

Card number 9 (winter)

observation. Draw the attention of children to the work of the janitor. His shovel is wide, why? Invite the children to help clear the area of ​​the playground from snow.

P / Game "Snow Targets"

Make targets out of snow. Show the children how to make snowballs and throw them at targets.

S/R Game. "A toy shop".

Children with the help of molds make various toys from snow, distribute the roles of sellers of buyers.

Card number 10 (winter)

observation. Pay attention to vehicles standing nearby or passing nearby. Remember what other transport the children saw on the roads of the city. Recall the purpose of different types of land transport.

P / Game "Snow Targets"

Make targets out of snow. Show the children how to make snowballs and throw them at targets.

S/R Game. "A toy shop".

Children with the help of molds make various toys from snow, distribute the roles of sellers of buyers.

Work. Clear the sidewalk or site of the site from snow.

Card number 11 (winter)

observation. Note that the trees shed their leaves for the winter. Explain that on frosty days the branches of trees and bushes are very fragile, break easily, so they must be protected, not broken, not knocked on the trunk.

S/R Game. "Confectionery".

Children make cakes out of snow.

P/Game. "Tracks".

The goal is to teach children to run arcs behind each other, making difficult turns, maintain balance, not interfere with the arcs of a friend and not push ahead of the runner.

Game progress: Various winding lines are drawn on the playground, children run along them.

Work. Clean the feeders, fill the feed. Shovel the snow to the trunks of the bushes in the area.

Card number 12 (winter)

observation. Where are the leaves? tree observation. Develop ideas about regular recurring phenomena - it's cold, the trees are sleeping. Associate with the concept of the season, without encouraging children to repeat. To consolidate ideas about the structure of a tree - a trunk, branches without leaves, possibly already in the snow. Read the verse. "The poplar sleeps in elegant spangles..."

P / Game Throwing snowballs into a snow basket.

S/R Game. "Confectionery".

Children make snow cakes

Work. Clean the feeders, fill the feed. "Repair" of snow buildings.

Card number 13 (winter)

observation. On the freshly fallen snow, show the children the traces of birds, dogs, cats. Ask who else might leave traces.

P / Game The game "Shaggy Dog".

S/R Game. "Confectionery". Children make snow cakes

Card number 14 (winter)

Dog observation. To develop in children general ideas about the dog - barking, waving its tail. to show the functional significance of wool in a dog - in children, fur coats, and in a dog, fur. To form in children the prerequisites for empathy for pets - the dog frolics, runs, she loves to walk just like children. Fix the names of the parts of the body of the animal, remember what the cubs are called. Cultivate kindness towards animals.

P / Game "Shaggy Dog".

The goal is to teach children to move in accordance with the text, quickly change direction, run around trying not to get caught by the catcher.

Work. Clean the feeders, fill the feed. Collect remote material, clean it from snow.

Card number 15 (winter)

observation. Pay attention to the clothes of passers-by, children. Specify what kind of clothes it is, according to the season, warm or not. Why? Fix the names of the parts of the clothes.

P / Game "Tracks".

The goal is to teach children to run arcs behind each other, making difficult turns, maintain balance, not interfere with the arcs of a friend and not push ahead of the runner.

Game progress: Various winding lines are drawn on the playground, children run along them.

C / R Game "Shop"

Card number 16 (winter)

Watching the trees in frost. To educate in children aesthetic feelings from the beauty of the surrounding nature. Encourage the kids to independently search for the elements of the object, highlight them (hoarfrost on a bush, on a mountain ash, on a birch) to show the relationship, the uniformity of frost and snow - cold, like a snowball, melts like a snowball. Learn to reflect these impressions in speech. In the evening, "in the ear" invite the baby, who is going home, to show his mother beautiful trees. Mom is recommended to ask the child or be "surprised" when he sees frost.

P / Game "Mice and a cat"

Description: children sit on benches - these are mice in minks. A cat is sitting in the opposite corner. The cat falls asleep and the mice run away. But then the cat wakes up and starts catching mice. Mice quickly run away and hide in their places - minks. Caught mice the cat takes to itself. After the cat once again passes through the room and falls asleep again.

Work. Clean the feeders, fill the feed. Collect remote material, clean it from snow.

Card number 17 (winter)

Observation of passers-by in winter clothes, as well as the clothes of children. To create the preconditions for the development of aesthetic taste in children, curiosity, interest in what is happening around. Display a variety of winter clothing items. Activate their names in speech - a hat, a fur coat, mittens, felt boots, their qualitative characteristics - fur, warm, fluffy. Support the desire of children to independently observe and tell an adult about the winter clothes of passers-by.

P / Game "Tracks".

The goal is to teach children to run arcs behind each other, making difficult turns, maintain balance, not interfere with the arcs of a friend and not push ahead of the runner.

Game progress: Various winding lines are drawn on the playground, children run along them.

Work. Clean the feeders, fill the feed. Clear the sidewalk or site of the site from snow.

Card number 18 (winter)

observation. Consider icicles with children. What are they. Icicles grow quickly in warm sunny weather. Ask the children what icicles are made of. There are more icicles on the sunny side of buildings.

P / Game "Sparrows and a cat"

Work. Clean the feeders, fill the feed. Collect remote material, clean it from snow.

Card number 19 (winter)

observation. Experience turning water into ice. Freeze water in large and small molds, Determine where it freezes faster. Make colored ice from colored water.

P/Game. "Hares and the wolf"

Description: One child is a wolf, the rest are hares. They draw circles for themselves - houses on one side of the site. Wolf in the ravine - on the other side of the site.

Hares lope, lope, lope,

To the green meadow.

Grass is pinched, eaten,

Listen carefully -

Is the wolf coming?

Work. Clean the feeders, fill the feed. Clean each other's clothes from snow.

Card number 20 (winter)

Bird watching at the feeder. Continue to develop general ideas about birds in children - they fly, peck, have wings, a tail. Learn to distinguish between a sparrow, a crow and name them. To cultivate a desire to take care of them, to evoke an aesthetic response. If several types of birds fly to the feeder at once. compare them in size, color, mode of movement, watch how they peck. Invite the children to pour millet, sunflower seeds into the feeder themselves.

P / Game "Snow Targets"

Make targets out of snow. Show the children how to make snowballs and throw them at targets.

S/R Game. "Shop"

Work. Clean the feeders, fill the feed. Clear the sidewalk or site of the site from snow.

Card number 21 (winter)

observation. Draw the children's attention to the frost on the trees. Tell how it appears.

P / Game "Hares and the Wolf"

Description: One child is a wolf, the rest are hares. They draw circles for themselves - houses on one side of the site. Wolf in the ravine - on the other side of the site.

Hares lope, lope, lope,

To the green meadow.

Grass is pinched, eaten,

Listen carefully -

Is the wolf coming?

C/Role-playing game "Drivers"

Work. Clean the feeders, fill the feed. Clear the sidewalk or site of the site from snow.

Card number 22 (winter)

observation. See how the tractor removes the snow. Why is he clearing snow from the road? Who controls it? What parts does the tractor have.

P / Game "Tracks".

The goal is to teach children to run arcs behind each other, making difficult turns, maintain balance, not interfere with the arcs of a friend and not push ahead of the runner.

Game progress: Various winding lines are drawn on the playground, children run along them.

C/Role-playing game "Drivers"

Work. Clean the feeders, fill the feed. Clean each other's clothes from snow.

Spring

Card #1

observation. Draw the children's attention to the fact that the sun began to appear more often in the sky. Its rays shine brighter, everything around sparkles, the snow sparkles in the sun and began to melt.

P / Game "Shaggy Dog"

Purpose: to teach children to move in accordance with the text, quickly change direction, run, trying not to get caught.

Description:

Here lies the shaggy dog,

In the paws of his buried nose,

Quietly, quietly he lies,

Not dozing, not sleeping.

Let's go to him, wake him up

And let's see: "Something will happen?"

Card number 2 (spring)

observation. The sun heats up more and more, benches, fur coat sleeves, tree trunks heat up from the sun's rays. The sun is working, warming, calling spring. Spring is coming, bringing warmth.

P / Game "My cheerful sonorous ball."

The goal is to teach children to jump on two legs, listen carefully to the text and run away only when the last words are spoken.

Game progress:

My cheerful ringing ball

Where did you run off to?

Red, yellow, blue,

Don't chase you!

S.R. Game Journey on a ship

Work. Collect portable material, toys.

Card number 3 (spring)

observation. Look at the sky: was it like this in winter? What changed? The sky turned blue. White light clouds appeared, which slowly float, slowly, admiring the children from above. Spring is coming!

P / Game "Sparrows and a cat"

Purpose: to teach children to jump off gently, bending their knees, dodge the catcher, run away quickly, find their place.

Description: children stand on high benches (10-12 cm) placed on the floor on one side of the playground - these are sparrows on the roof. The cat is sleeping on the other side. The teacher says: “Sparrows fly out onto the road” - the children jump off the benches and scatter in different directions. The “meow-meow” cat wakes up and runs to catch sparrows that are hiding on the roof. He takes those who are caught.

S.R. Game Journey on a ship

Work. Collect remote material, clean it from snow.

Card number 4 (spring)

observation. The wind is getting warmer (more affectionate), compare it with a winter, cold wind. Clouds move faster the stronger the wind.

C\R game "Drivers"

P / Game "Catch me"

Description: Children sit on chairs or benches on one side of the room. The teacher invites them to catch up with him and runs in the opposite direction. Children run after the teacher, trying to catch him. When they run up, the teacher says: "Run away, run away, I'll catch up!". The children return to their seats.

Labor Clean each other's clothes from snow.

Card number 5 (spring)

observation. Watch the icicles grow. Why do icicles grow? Offer to listen to drops. In frosty weather there is no drop.

P / Game "Grey Bunny washes"

The goal is to listen to the text and perform movements in accordance with it.

The gray hare washes, it can be seen that he is going to visit.

He washed his nose, washed his tail, washed his ear, wiped it dry.

С\Р game “Builders”. Tell the children about the profession of a builder. Show how to build a house out of sand, stones, dry twigs. Encourage the children to build their own houses.

Work. Feed the birds. Collect takeaway material.

Card number 6 (spring)

observation. During the day it gets warmer and streams flow through the yard. Watch how water from high places flows down.

P / Game "Vesnyanka"

The goal is to coordinate speech with movement.

The sun, the sun, the golden bottom

Burn, burn clearly so that it does not go out (round dance)

A stream ran in the garden, a hundred rooks flew in (running, “flying”)

And the snowdrifts melt, melt (squat)

And the flowers grow up (stretch on tiptoe, hands up).

S.R. Game "Shop"

Work. Using a spatula, make a “path” for a stream.

Card number 7 (spring)

observation. Keep watching for snow. Compare the color of the snow (gray, dirty) with what it was like in winter.

P / Game "Get in the circle"

Description: children stand in a circle at a distance of 2-3 steps from a large hoop or circle lying in the center. They have sandbags in their hands, which, at the signal of the educator, they throw into the circle; when approaching, they take their bags and return to their place.

S.R. A game. ”Builders” Tell children about the profession of a builder. Show how to build a house out of sand, stones, dry twigs. Encourage the children to build their own houses.

Work. Loosening snow with shovels.

Card number 8 (spring)

observation. Establish a relationship between sunlight, heat and snowmelt. See on which side of the roof the snow melts earlier (on the sunny or in the shade).

P / Game "White Bunny Sitting"

The goal is to teach children to listen to the text and perform movements in accordance with it.

A little white bunny sits and moves its ears,

Like this, like this, he moves his ears.

It's cold for a bunny to sit, you need to warm up your paws,

Clap, clap, clap, you need to warm up your paws.

It's cold for a bunny to stand, a bunny needs to jump,

Skok, hop, hop, the bunny needs to jump.

Someone scared the bunny, the bunny jumped - and galloped away.

Work. Bird feeding.

Card number 9 (spring)

observation. Pay attention that funnels have thawed around the trees, the first thawed patches have appeared on the mounds. Show places where the snow melts faster. Why?

P / Game "Train"

the goal is to teach children to walk and run one after another in small groups. First holding hands, then not holding. Learn to start moving and stop on a signal.

Game progress. Children stand in a column, holding on to each other, and move on command.

S.R. Game "Builders". Tell the children about the profession of a builder. Show how to build a house out of sand, stones, dry twigs. Encourage the children to build their own houses.

Work. Bird feeding. Loosening snow with shovels.

Card number 10 (spring)

observation. During the day it gets warmer, streams flow through the yard. Watch the streams.

P / Game "Streams by the lake."

S.R. Game "Drivers"

Work. Measure the depth of the puddle with a spatula or stick in different places.

Card number 11 (spring)

observation. Pay attention to how the snowdrifts settle, trickles of water flow from under the snowdrifts and every day they become more and more, puddles form, which are pulled together by thin ice in the morning.

P / Game "Streams by the lake."

The goal is to teach to run after each other in small groups, to stand in a circle.

Game progress. Children are divided into teams, at the signal "streams!" run one after another, at the signal "lake!" become in a circle.

S.R. Game Shop

Work. Bird feeding

Card number 12 (spring)

observation. Why do puddles freeze in the morning and thaw in the afternoon? What is the water like in the puddles? Why can't you walk in puddles? Pay attention to the fact that the sky, clouds, etc. are reflected in the puddles.

P / Game "Geese-swans".

The goal is to teach the runner to dodge, to develop spatial orientation skills.

Game progress:

Geese, geese! - Ha-ha-ha! Do you want to eat? - Yes Yes Yes!

Bread and butter? - No! What about you? - Candy!!!

- The gray wolf under the mountain does not let us go home!

One, two, three - run home! (Geese run, the wolf catches up)

S.R. A game. Shop.

Work. Pick up pebbles, twigs, sticks on the site (you can start swimming in a puddle, noting: sink or swim, swim or get stuck.

Card number 13 (spring)

observation. Listen to the voices of the birds, tell that the birds have become warm, but the earth has not yet completely thawed, they have nothing to eat, there are no blades of grass, no worms, no midges. Offer to feed the birds.

P / Game “Birds once! Birds two!

the goal is to teach children to perform counting movements.

Game progress.

How many legs, eyes, wings do birds have?

Birds, time! Birds two! Jump, jump, jump!

(expose legs in turn, scout on both legs)

Birds, time! Birds two! Clap! Clap! Clap!

(raise hands, clap)

Birds, time! Birds two! Everyone flew away! (by closing

eyes, run)

S.R. Game Shop

Work. Feed the birds, crumble bread for them.

Card number 14 (spring)

observation. Pay attention to the fact that after winter sleep, each tree comes to life. Watch the sap flow from the birch.

D / Game "Find a tree" the teacher calls the tree, the children find it.

The goal is to fix the names of the trees.

P / Game "We are funny guys"

The goal is to teach walking and running loose in a limited area. Develop speed and agility.

Game progress:

We are funny guys, we love to run and play.

One, two, three, four, five - well, try to catch up with us.

(trap catches children)

S.R. Game Shop

Work. Feed the birds, collect old leaves.

Card number 15 (spring)

observation. Examine the buds on the branches. Explain to the children that some trees wake up earlier, others later. Talk about the benefits of kidneys.

P / Game "Cat and Mouse".

The goal is to teach to imitate the sounds made by mice, cats, to run easily like mice.

Game progress. They choose a cat, the rest are mice.

On a bench by the path, the cat lay down and dozes

(mice run and squeak)

The cat opens its eyes and the mouse catches up with everyone: Meow! Meow!

(mice run away)

S.R. Game Shop

Work. Clear the ground of old foliage.

Card number 16 (spring)

observation. Look closely at the leaves that have appeared, on the birch - wrinkled, sticky, accordion-like, dark green. On poplar - shiny, sticky, dark green. Touch the leaves, find similarities and differences.

P / Game "Salochka-lifesaver".

The goal is to teach them to run fast in different directions without colliding with each other.

Game progress.

The twig will not catch up with us, the tart will not catch us.

We can run fast and help each other out!

Children with the last words run away. Who has been pissed off should stop.

S.R. Game Shop

Work. Plant a tree or shrub.

Card number 17 (spring)

observation. Pay attention to the thawed patches, green grass has already appeared there. Offer to run your hand over the grass - it is soft.

P / Game "Kittens and Puppies"

Description: Children are divided into 2 groups. 1 - kittens, 2 - puppies. The kittens are near the gymnastic wall, the puppies are on the other side of the playground. The teacher offers to run easily, gently. To the words of the teacher “puppies”, the 2nd group of children climbs over the bench, they run on all fours after the kittens and bark. Kittens, meowing, climb onto the gymnastic wall.

S.R. Game Journey on a ship

Work. Clean the area with a rake from last year's grass

Card number 18 (spring)

observation. Pay attention to the flowering willow with fluffy, like terry earrings. Blooming willow is a sure sign

P / Game "At the bear in the forest"

A "bear" is chosen, which sits aside. The rest, pretending to pick mushrooms and berries and put them in a basket, approach the "bear", singing (saying): At the bear in the forest ...

Children scatter, "bear" catches them. The first one caught becomes a "bear".

S.R. Game "Drivers"

Work. Make a sand cake.

Card number 19 (spring)

observation. Show the children how dandelions turn bright yellow on fresh green grass - the first spring flowers. Consider the parts of a plant: stem, leaves, flower.

P / Game "Catch a Sparrow"

Children become in a circle, choose "sparrow" and "cat". "Sparrow" in the circle, "cat" - behind the circle. She tries to run into the circle, to catch the "sparrow". Children are not allowed.

S.R. Game Journey on a ship

Work. Collection of remote material

Card number 20 (spring)

observation. Watch the janitor at work. What is he doing? For what?

P / Game "The mother hen and chickens"

Description: Children are chickens, the teacher is a mother hen. On one side of the site there is a fenced-off place - this is the house of chickens and hens. The mother hen goes in search of food. After a while, she calls the chickens: “Ko-ko-ko.” At this signal, the chickens run to the hen and walk around the site with her.

After all the children run up to the hen and run around the playground, the teacher says: “Big bird!”. All chickens run home.

S.R. Game "Pilots"

Work. Help the janitor clean up the area

Card number 21 (spring)

observation. Observe the work of adults while planting seedlings and sowing seeds in the garden and flower beds. Ask what the flowers are for. Consider seeds of different colors.

P / Game "Sun and rain".

S.R. Game "Airplanes"

.

Card number 22 (spring)

Observation of snow in the thaw. Introduce children to the properties of wet snow. Show the kids that you can make snowballs and figures out of wet snow. Show buildings made by older children. to cultivate a friendly attitude of children towards each other, skills of cooperation. Accompany observation with practical actions: children try to sculpt, check, learn. Immediately after the observation, the children, together with the teacher, make snowballs, pies, a house of clods from the snow. Suggest substitute toys to play with to complement and decorate your buildings with them.

P / Game "Sun and rain".

The goal is to teach children to walk and run loose without bumping into each other, to teach them to act on a signal. Game progress. To the signal "Sunshine!" children run around the playground, at the signal "Rain!" hiding in houses.

Work. Help the teacher loosen the ground when planting, make grooves

Summer

Card number 1

observation. We watch the birds arriving at the site. Draw the attention of children to how birds move: they walk, jump, fly. How they peck food, drink water from a puddle.

P / Game “Cat and Sparrows”

The goal is to develop dexterity, speed, reaction.

Game progress: The driver (cat) is selected. The cat is sleeping, the sparrows (the rest of the children) are jumping around and flapping their wings. The cat woke up - sparrows scattered in different directions. The cat catches up with the one he caught, he becomes the driver.

C\R game "Shop"

Work. Wipe dust off the bench with a damp cloth

Card number 2 summer

observation. Sun watching. Encourage children to notice how bright and fun the sun can shine. To evoke in children a feeling of joy, a desire to express their attitude in words, facial expressions, gestures. Expand the vocabulary of adjectives - bright, radiant, cheerful.

After observing, play with sunbeams (near the wall of the veranda) using a mirror. Read verses:

The sun shines on all the animals

birds, bunnies, even flies,

dandelion in the grass

white seagull in blue

even the cat on the window, and of course me.

C/Role-playing game "Shop"

P / Game "The mother hen and chickens"

PURPOSE: Development of attention, dexterity, speed.

PROCEDURE OF THE GAME: On one side of the site there is a "chicken coop" where "chickens" (children) with a "brood hen" are placed. Side to side is a "big bird" (one of the kids). The mother hen leaves the chicken coop, crawls under the rope and goes in search of food. She calls the “chickens”: “Ko-ko-ko”, the “chickens” crawl under the rope at her call and walk with her on the site (“the grains peck”: they bend down, squat, etc.). At the words of an adult: "A big bird is flying!", The "chickens" run home.

Work. Sweep the veranda.

Card number 3 summer

observation. Already my grass is silk - the supervision of the grass. To develop in children the idea that plants need heat. Expand the child's vocabulary (grass, green). vost careful attitude to green grass. During observations, Vos-l reminds children that it is impossible to run on the lawn and tear grass. A folklore text is used: little children trampled me, playfully ...

P / Game "Blind Man's Buff"

It is carried out on a flat, obstacle-free place.

Purpose: We develop coordination, hearing, imagination.

The driver is blindfolded. The children stand in a circle and take turns clapping. Whoever the leader reaches first, he leads.

C\R game "Shop"

Card number 4 summer

observation. Reinforce ideas about trees. Show the changes that occur with the trees in the summer, instead of flowers, berries appeared (rowan, bird cherry). Pay attention to the different shape of the leaves.

C/Role-playing game. “Captain and Passengers” Purpose: To tell who the captain is and what duties he performs on the ship. We choose a captain and set off on a journey along the river.

P/Game. "Bees"

GOAL: Development of dexterity.

PROCESS OF THE GAME: Children depict bees, run, waving their wings, "buzz." An adult appears - "bear" - and says:

- Bear-bear is coming,

Honey from the bees will carry away.

Bees, go home!

"Bees" fly into - "beehive". "Bear", waddling, goes there too. "Bees". "Bees" flap their wings, driving away the "bear", "fly away" from him, running around the room. "Bear" catches them.

Work. Collect dry twigs and stones on the site.

Card number 5 summer

observation. Red sarafan, black polka dots - observation of a ladybug. To develop elementary ideas about insects in children - a bug crawls, flies, red with black polka dots, antennae on its head. Cultivate a humane attitude towards a small animal creature. You can watch a ladybug on a leaf, on a palm, see how it flies away, opening its wings. You can use a magnifying glass.

P / Game "Bear Bear"

PROCEDURE OF THE GAME: Children sit in a circle, one of them in the center of the circle. Adult says:

- Come out, Mishenka, dance, dance.

Paw, paw, Mishenka, wave, wave.

And we will go around Mishenka in a round dance,

Let's sing a fun song, let's sing!

Let's, we'll hit the patty, hit!

Will, will Mishenka dance for us, we dance!

"Bear" in the center of the circle is dancing, the children are clapping their hands.

C\R game "Driver"

Labor My table and benches

Card number 6 summer

Rain watching. Developed presented. about rain, rain, maybe. small, quiet, but maybe. strong, frequent, it rains from a cloud. Enrich and act-th vocabulary attached. Encourage to notice the connection between weather and clothing. Help to express holy impressions in the game, drawing.

C/Role play “Planting a garden” Show the children how to make beds, how to plant some seeds. Remember what vegetables grow in the garden.

P / Game "Sun and rain"

Work. Weeding the weeds in the flower beds.

Card number 7 summer

observation. Dandelion watching. To develop in children elementary ideas about flowering dandelions. Encourage children to learn elementary ideas about flowering dandelions. Encourage children to recognize dandelions and name them. Develop a vocabulary of adjectives (yellow, gold, like the sun) to cultivate a sense of sympathy, respect for the plant.

Girls and boys!

Don't pick dandelions!

Among houses, among cars -

Cheerful, meadow

Do not rush to grab in the palm of your hand -

A flower like you, alive!

P / game “A goat lived with my grandmother”

Purpose: Exercise in running, walking, crawling.

The children stand in a circle, the teacher says, “the goat lived with my grandmother. He had legs like this (they put their legs forward), the hooves were here (squat show), etc. (horns, tail). The goat wanted to take a walk, and he went through the mountains, through the valleys (they get on all fours and disperse throughout the site). The grandmother calls the goat home. “Go the goat home, otherwise the wolf will eat it.” The teacher portrays the wolf and invites the children to run away from him.

Work. sweep the veranda

Card number 8 summer

Tree observation. Develop presented. about the originality of spruce - her needles do not fall off, she remains green, even when it is cold, the Christmas tree is bold, brave, not afraid of autumn. cold. To arouse admiration for the Christmas tree, which was not afraid of the cold, to awaken a feeling of admiring its beauty. read the verse:

Let the leaves swirl in the sky, and the cold is near,

I will never lose green needles!

Just look at my forest outfit,

You just come to talk to me.

Ask what we will say to the Christmas tree. Offer to play hide and seek with toys near the Christmas tree.

P\Game "Carousel"

- Barely, barely

The carousels are spinning

And then, and then

Everyone run, run, run!

Hush, hush, don't run

Stop the carousel.

One and two, one and two

So the game is over!

Work. We water the flowers.

Card number 9 summer

observation. Continue to learn to distinguish insects from other living things. Insects are small, live in the grass, in the ground, in the bark of trees, feed on grass, leaves and nectar.

C\R game "Shop"

P\Game "Cat and Mice"

PURPOSE: Development of coordination of movements.

GAME PROCEDURE:

- The mice came out once

See what time it is.

One two three four,

The mice pulled the weights.

Suddenly there was a terrible ringing -

The mice are out!

The adult claps his hands, the "mouse" child runs into the "mink", and the "cat" chases him.

Work. washing outdoor toys

Card number 10 summer

observation. Rain, rain, more - watching the spring rain. To develop elementary ideas about rain in children - the rain is strong, the rain is pouring, the rain is dripping drip-drip, the rain has passed. Everyone rejoices in the rain - and grass, and flowers, and trees. Continue to develop observation 9 after the rain, the earth is wet - the rain is wet)

It's raining from above,

glad herbs and flowers,

happy maples, poplars,

happy wet earth.

If possible, watch from the window for passers-by who are walking quickly, hiding from the rain under an umbrella.

P/Game. "Day Night"

The beholder is chosen by the counting room. The beholder says: “day ... day” the children walk, jump, run, the beholder says: “night” the children freeze. The one who moved lost.

Work. Sweeping the veranda

Card number 11 summer

observation. Show the features of windy weather in summer. The wind is blowing - branches and trees are swaying, foliage is rustling. A strong wind blows - the branches break and fall to the ground. To develop in children sensory perception and emotional response (joy, surprise): a warm, gentle wind blows, offer to listen to how it rustles in young foliage. Invite the children to "search" for the wind (the trees sway, the grass moves, sways). Arouse children's interest in this natural phenomenon. After observing, distribute the sultans, turntables to the children and invite them to play with them.

P \ Game “At the bear in the forest”

The driver is selected, turns away. Children say a rhyme: "The bear has mushrooms in the forest, I take berries, but the bear does not sleep, everything growls at us." After these words, the children scatter, and the leader-bear catches. Whoever gets caught is the bear.

С\Р game “Shop”

Work. Weeding the weeds in the flower beds

Card number 12 summer

observation. Show the properties of water. The water is heated by the sun and becomes warm. Plants are watered with water, birds drink water from puddles. When the water is clean, it is transparent. Water flows, it can be poured from one vessel to another.

С\Р game “Shop”

P \ Game "Geese-swans"

The leading wolf is selected, stands in the middle of the field. Children stand in one line at a distance of 5-10 steps from the wolf and say a rhyme: “Geese-geese, ha ha ha, do you want to eat? Yes Yes Yes. Well, fly home. The gray wolf under the mountain, sharpens his teeth, drinks water, does not give us a passage. Well, fly as you like, just take care of your wings.” After the words, all the children run to the other side, and the wolf catches. Caught becomes a wolf.

Work. Wash outdoor toys.

Card number 13 summer

observation. Show that summer rain can be different. In summer it rains warmly. After the rain, a rainbow appears in the sky. Trees, houses and earth are wet after rain. The rain has passed - puddles have appeared. You can walk barefoot in warm puddles.

P\Game “Paper snowballs”

Two teams throw paper balls at each other until the adult says “Stop!” Children throwing snowballs after the word “Stop” Leave the team. The team with the most children wins.

C \ R Game "Drivers"

Work. Collect all paper wads

Card number 14 summer

observation. Show properties of sand. In the morning, the sand is watered so that it is moist and the air in the area is fresh. Dry sand crumbles, and wet sand can be sculpted. You can draw on wet sand, and if you step on it, a trace will remain.

C \ R Game "Drivers"

P\Game. "Sun Bunnies"

GOAL: Development of dexterity.

PROGRESS OF THE GAME: An adult makes sunbeams with a mirror and says at the same time:

- sun bunnies

Playing on the wall

Beckon them with your finger

Let them run to you!

Then on command: "Catch the bunny!" - the child runs and tries to catch the "bunny".

Labor We remove faded flowers and dried leaves

Card number 15 summer

Observation of passers-by in summer clothes and children's clothes. To develop elementary ideas about clothes in children. Activate the vocabulary of children (dress, sundress, T-shirt, shorts, panties, socks, panama) Develop sensory perception of the color of clothes (Kolya has a yellow T-shirt, Anya has a red sundress)

P \ Game "Bubble"

Purpose: to teach children to stand in a circle, to make it wider, then narrower, to teach them to coordinate their movements with the spoken words.

Blow up, bubble

Blow up big

Stay like this

Don't crash.

Work. We sweep the veranda, wipe the bench.

Card number 16 summer

observation. Watching ants. Tireless ants work, dragging sticks, blades of grass and straws into their house. In the anthill, as in a big house, there are bedrooms, and children's rooms, and many corridors

P \ Game "Bubble"

Purpose: to teach children to stand in a circle, to make it wider, then narrower, to teach them to coordinate their movements with the spoken words.

Blow up, bubble

Blow up big

Stay like this

Don't crash.

Work. We collect stones and dry twigs on the site

Card number 17 summer

Leaf observation. To develop in children the ability to make independent observations, to bring the kids to the conclusion: the wind is blowing, the leaves are rustling. Cultivate a sense of respect for wildlife (we do not break green branches, we do not tear leaves). Such an observation is carried out repeatedly, children can be offered to find a large and small leaf, smell the fragrant aroma of freshness, etc.

P \ Game "Do not hurt"

Children randomly arrange objects on the playground. On command, they begin to run, but so as not to collide and not to hurt objects. The child who hit the object is out of the game. The game continues until the last player remains. He is a winner.

C\R game "Hospital"

Work. My table and benches.

Card number 18 summer

Watching a white dandelion. To develop in children elementary ideas about the life of a dandelion during its flowering. Cause a desire to admire flying fluffs, snow-white flower heads, evoke an emotional response to an interesting phenomenon (blew on a dandelion - fluffs flew). Make a riddle: there was a flower - like a yolk, and now it is like a snowball.

P\Game. "Cat and Sparrows"

Draw a circle in the sand. In the center of the circle is a cat. Children are sparrows. They jump around the circle, tease, jump into the circle when their cat does not see, and try so that she does not catch them. As soon as the cat catches three sparrows, the role of the cat passes to another child.

C\R game.”Builders” Tell children about the profession of a builder. Show how to build a house out of sand, stones, dry twigs. Encourage the children to build their own houses.

Work. We weed the garden. We loosen with small rakes

Card number 19 summer

observation. Expand your understanding of trees. Show how deciduous trees differ from conifers. Show that berries appeared on some trees instead of flowers.

C\R game "Drivers"

P\Game “Bees and Bear”

Children run (fly) around the playground, flapping “wings”. From time to time the leader says: “Bees, bees, fly into the hive, take care of the honey from the bear!” As soon as the bees hear these words, they should quickly run away from the bear and fly into the hive (circle). The bear chases the bees. After the bees have flown into the hive, they turn to the bear and buzz angrily at him. The game is repeated.

Work. Sweeping the veranda, washing outdoor toys.

Card number 20 summer

observation. We observe the work of the janitor. In the morning, the janitor waters the flowers so that they do not wither, waters the paths and sand to beat the dust. After watering on the street, breathe easily.

P \ Game "Mice and a cat"

Purpose: to teach children to run easily, on toes; navigate in space, change movements at the signal of the educator.

Description: children sit on benches or chairs - these are mice in minks. In the opposite corner of the room sits a cat - a teacher. The cat falls asleep (closes his eyes) and the mice scatter all over the room. But then the cat wakes up and starts catching mice. Mice quickly run away and hide in their places - minks. Caught mice the cat takes to itself. After the cat once again passes through the room and falls asleep again.

Work. We collect leaves and flowers for the herbarium.

Oksana Kosova
Walks for October 2 week 2 junior group

October, 2 weeks

Monday

Observation: "So autumn is running along the path ..."

Purpose: to clarify children's knowledge about the sequence of autumn changes in nature (reduction of the day, decrease in temperature, wilting of plants, departure of birds).

Autumn walks along the path

Wet her feet in puddles.

It's raining and there's no light

Lost somewhere summer.

Did. game: "Who is this?" - name pets

Prod. activity : warming the roots of plants together with the teacher.

Purpose: to cultivate a desire to participate in the care of plants

Motor activity. : "Mice in the pantry" Purpose: to teach to run easily without bumping into each other

"Get in the circle" Purpose: to improve the ability to handle objects.

Plot. roll. game "Bus"

2nd half day

Observation: "Spruce"

Purpose: to acquaint with the structure of the tree, to cultivate a respect for nature

What is this girl?

Neither a seamstress nor a craftswoman,

Doesn't sew anything

And in needles all year round. (spruce)

Prod. activity: collect cones around the spruce for crafts

Engine deyat: “On a flat path” - develop coordination of movements of arms and legs

"Rabbit" - learn to jump on two legs, develop dexterity.

Did. game: D / game "Arrange the dogs in height." Purpose: to teach children to arrange objects in descending order

Repeat counting rhymes - develop memory, speech

Take-out material: dog toys, toys

October, 2 weeks

Tuesday

1 half day

Observation: "Autumn leaf"

The goal is to continue to expand knowledge about plants, about trees. Activate dictionary.

Autumn will come silently

Quietly stand at the gate.

Cherry leaf in the garden

It will fall down the path.

Engine activity: "Thread and needle" Purpose: to play together

"Birds" Purpose: to develop speed of reaction, arbitrariness of movements

Prod. action: collect boxes with seeds of annual plants

Horov. the game "Vanya walks" - create a good mood.

Learn words from the game

"Shaggy Dog"

Here sits a shaggy dog,

Burying your nose in your paws.

Quietly, peacefully he sits,

Maybe dozing, maybe sleeping.

Let's go to him, wake him up

And let's see what happens?

Individual work: development of movements

Remote material: toys, balls

2nd half day

Observation: "Behind the sand" goal: to continue to acquaint with objects of inanimate nature, with the properties of sand

Did game: "Wonderful bag." Purpose: to continue to develop tactile sensations, the ability to choose objects of the same shape.

Finger. game: "Vegetables"

We collect in a basket

And carrots and potatoes.

Cucumbers, beans, peas

Our harvest is not bad.

Engine activity : .“Birds in nests”. Goals: to learn to walk and run in all directions, without bumping into each other; to teach to act quickly on the signal of the educator, to help each other.

"Find your home." Purpose: to teach to act quickly on a signal, to teach to navigate in space.

Remote material: toys, balls, skittles

October, 2 weeks

Wednesday

1 half day

Observation: "Safety in our area"

Purpose: To consolidate the knowledge of children about their site. Develop the ability to navigate in space. To educate children in accuracy, skillful, careful attitude to buildings, develop a sense of security and self-preservation.

Did. game: D / game "In the country of figure rock." Purpose: to consolidate children's knowledge of the form, to learn to select objects according to a geometric pattern.

Engine activity : "Cunning Fox" - develop dexterity, speed, coordination

"The cat is coming" - learn the rules of the game.

Plot. roll. game: "Engine" - create a good mood, cause a desire to play

Individual work: sensory

Prod. activity : help the teacher to take out the toys

Remote material: a set of geom. figures, crayons, dolls, toys

2nd half day

Observation - conversation "How do wild animals prepare for winter?"

Purpose: to continue to enrich children's understanding of the lifestyle of wild animals. Develop curiosity. Activate children with theatrical activities.

All the gloomy face of nature: gardens blackened,

The bear went into hibernation. What month has come to us?

D / game "Long-short". Purpose: to form in children a clear differentiated perception of new qualities of magnitude

Reading the rhyme "Ears are long at the bunny ...". - speech, memory

Fun game "Grey Bunny" - develop attention, the ability to navigate.

Individual work: on the sound culture of speech

Engine activity : "The cat is coming" - recall the rules of the game

Take-out material: cat toy, toys

October, 2 weeks

Thursday

1 half day

Observations:

"Cargo transport"

Purpose: To consolidate children's understanding of freight transport. To consolidate knowledge about the components of a truck. Develop the ability to imitate a given image, develop imagination, creativity.

Driving straight on the road

Came up the hill

Moved down the hill

Let's go straight

D / game "In the country of figurines." Purpose: to consolidate children's knowledge of the form, to teach to select objects according to a geometric pattern.

"Merry steam locomotive" - ​​create a good mood.

Riddles about autumn. Purpose: to teach to guess not difficult riddles, to be attentive.

Individual work: on the development of movements

Prod. activity : collect toys after playing

Remote material: toys, crayons

2nd half day

Observations: "Watching Birds While Feeding"

Goals: to instill a desire to take care of birds; to form knowledge about the habits of birds;

develop a love for nature.

Progress: Before the walk, leave food for the birds on the site. Lead the children to the bird feeder. Observe which birds flew to the feeder first (fast, nimble, bold).

How do birds collect grains? (Beak, they have a sharp one; birds peck and fly to a new place.)

How do birds cry? How do they jump?

Chick-chirp to the grains - jump. Peck - do not be shy! Who is this? (Sparrow.)

The starling says to the neighbor

Leaving this Wednesday

We're flying far south

We don't want to freeze here.

You are a sparrow in winter

Take care of my birdhouse

Productive activity: Feeding birds.

Objectives: to encourage self-fulfillment of elementary tasks (feeding birds, cleaning the site); nurture a desire to care for animals.

Motor activity: "Sparrows and a cat." Objectives: to learn to jump off gently, bending the legs at the knees; run without hitting each other, dodge the driver; run away quickly, find your place; be careful when taking a seat, do not push a friend.

"From bump to bump." Purpose: to develop in children the ability to jump on two legs with advancement in front.

words. game "who screams how" - learn to imitate animals

Experience with sand: how to make the sand become wet?

Take-out material: bird food, puppets dressed for the weather, emblem masks, crayons

October, 2 weeks

Friday

1 half day

Observation: "We have pets at home"

Purpose: To continue to introduce children to pets. Living in urban areas. Fix the characteristic features of domestic animals in rural areas. Cultivate a caring attitude towards animals, the joy of communicating with them. Learn to do exercises in simulation games

We stroke the cat with our hands.

He arched his back

He stretched, yawned,

Purred and fell asleep

D / game "What does the doll need?". Purpose: to teach children to select objects according to the word denoting color.

Emotion game: "Balloon" - create a good mood

Suddenly the autumn wind came up from the mountain

He crept up to the children and took the balls away.

They returned in a flock of light, colored

Well, guess who has what?

Engine deyat: "Shaggy dog" - repeat the rules and words of the game, create a good mood, develop dexterity.

"Cat and mouse" - develop coordination of collective actions

Individual. work: on the development of movements

Prod. activity: cleaning the site - diligence

Take-out material: skittles, throwing bags, toys

2nd half day

Observation - conversation: "My family"

Purpose: to teach children to name their family members. Know that everyone in the family cares and loves each other. Understand the role of adults and children in the family. Make your child happy and proud that he has a family.

Stroke: As parents arrive for the children of our group and in neighboring ones, call the guys for a conversation.

Finger game:

This finger is a grandfather

This finger is a grandmother

This finger-daddy

This finger is mommy

This finger is

That's my whole family!

Did. game "Flies - does not fly" - attention, thinking

Learn a poem for a finger game

Your fingers are drums

There-there-there!

Knock-Knock!

There is a loud knock.

Experience with the breeze: determine the strength of the wind. Material: ribbons, flags, windmills.

Engine deyat: "Run to what I call"

Purpose: to remind children of the names of objects; learn to run in a flock.

Individual work: familiarization with the environment.

When compiling the material, the following literature was used:

I. V. Kravchenko "Walking in kindergarten"

T. G. Kobzeva "Organization of children's activities on a walk"

And my own work.



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